Struct GPUSpotLight¶ Defined in File rendering_types.h Struct Documentation¶ struct GPUSpotLight¶ Public Members glm::vec3 position¶ float multiplier¶ glm::vec3 radiance¶ float angle_attenuation¶ glm::vec3 direction¶ float range¶ float angle¶ float falloff¶ bool soft_shadows¶ bool casts_shadows¶