Struct RenderObject¶ Defined in File rendering_context.h Struct Documentation¶ struct RenderObject¶ Public Functions inline bool is_visible(const glm::mat4 &view_projection) const¶ Public Members uint32_t index_count = 0¶ uint32_t first_index = 0¶ std::shared_ptr<vulkan::AllocatedBuffer> index_buffer = nullptr¶ Reference<Material> material = nullptr¶ portal::resources::Bounds bounds = {}¶ glm::mat4 transform = glm::mat4(1.0f)¶ vk::DeviceAddress vertex_buffer_address = 0¶