Class ImGuiRenderer¶
Defined in File imgui_renderer.h
Class Documentation¶
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class ImGuiRenderer¶
Manages ImGui rendering integration with Vulkan.
ImGuiRenderer handles ImGui initialization, frame management, and rendering to a specified render target. Used by EditorModule to render the editor UI.
Public Functions
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ImGuiRenderer(ResourceRegistry &resource_registry, const Window &window, const renderer::vulkan::VulkanSwapchain &swapchain)¶
Initializes ImGui with Vulkan backend.
- Parameters:
window – The window for input handling.
swapchain – The swapchain for format information.
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~ImGuiRenderer()¶
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void begin_frame(const FrameContext &frame, const Reference<renderer::RenderTarget> &render_target)¶
Begins an ImGui frame.
- Parameters:
frame – The current frame context.
render_target – The render target to draw ImGui to.
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void end_frame(FrameContext &frame)¶
Ends the ImGui frame and records draw commands.
- Parameters:
frame – The current frame context.
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void render_subwindows()¶
Renders secondary windows Must be called after the main swapchain present.
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ImGuiRenderer(ResourceRegistry &resource_registry, const Window &window, const renderer::vulkan::VulkanSwapchain &swapchain)¶