Struct MaterialMetadata¶
Defined in File resource_database.h
Struct Documentation¶
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struct MaterialMetadata¶
Format-specific metadata for material resources.
Materials reference shaders and textures. This metadata stores the shader reference that defines how the material should be rendered.
Public Functions
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void archive(ArchiveObject &archive) const¶
Public Static Functions
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static MaterialMetadata dearchive(const ArchiveObject &archive)¶
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void archive(ArchiveObject &archive) const¶