Struct RenderTargetProperties¶
Defined in File render_target.h
Struct Documentation¶
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struct RenderTargetProperties¶
Render target configuration.
Defines dimensions, attachments, clear values, multisampling, and transfer support.
Public Members
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float scale = 1.f¶
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size_t width = 0¶
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size_t height = 0¶
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glm::vec4 clear_color = {0.0f, 0.0f, 0.0f, 1.0f}¶
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float depth_clear_value = 0.f¶
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bool clear_color_on_load = true¶
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bool clear_depth_on_load = true¶
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AttachmentProperties attachments¶
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uint32_t samples = 1¶
MSAA sample count.
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bool transfer = false¶
Enable transfer operations.
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float scale = 1.f¶