Struct Bounds¶
Defined in File rendering_types.h
Struct Documentation¶
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struct Bounds¶
GPU bounding volume layout.
Dual bounding volume (sphere + AABB) for GPU-side frustum and occlusion culling.
Defined in File rendering_types.h
GPU bounding volume layout.
Dual bounding volume (sphere + AABB) for GPU-side frustum and occlusion culling.