Class DescriptorLayoutBuilder¶
Defined in File descriptor_layout_builder.h
Class Documentation¶
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class DescriptorLayoutBuilder¶
Builder for Vulkan descriptor set layouts.
Fluent API for constructing vk::DescriptorSetLayout from bindings.
Public Functions
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DescriptorLayoutBuilder &add_binding(size_t binding, vk::DescriptorType type, vk::ShaderStageFlags shader_stages, size_t count = 1)¶
Adds descriptor binding.
- Parameters:
binding – Binding index
type – Descriptor type
shader_stages – Shader stages accessing binding
count – Array size (default 1)
- Returns:
Builder reference for chaining
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DescriptorLayoutBuilder &set_name(const StringId &layout_name)¶
Sets layout name for debugging.
- Parameters:
layout_name – Debug name
- Returns:
Builder reference for chaining
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void clear()¶
Clears all bindings.
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vk::raii::DescriptorSetLayout build(const vk::raii::Device &device)¶
Creates Vulkan descriptor set layout.
- Parameters:
device – Vulkan device
- Returns:
Descriptor set layout
Public Members
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std::vector<vk::DescriptorSetLayoutBinding> layout_bindings¶
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StringId name = INVALID_STRING_ID¶
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DescriptorLayoutBuilder &add_binding(size_t binding, vk::DescriptorType type, vk::ShaderStageFlags shader_stages, size_t count = 1)¶