Enum ShaderStage

Enum Documentation

enum class portal::renderer::ShaderStage : uint8_t

Shader pipeline stages.

Supports graphics (vertex, fragment, geometry, mesh), compute, and raytracing stages.

Values:

enumerator All
enumerator Vertex
enumerator Fragment
enumerator Geometry
enumerator Compute
enumerator RayGeneration
enumerator Intersection
enumerator AnyHit
enumerator ClosestHit
enumerator Miss
enumerator Callable
enumerator Mesh