Struct TextureMetadata¶
Defined in File resource_database.h
Struct Documentation¶
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struct TextureMetadata¶
Format-specific metadata for texture resources.
Extracted during database scanning or loader enrichment. Contains information about the texture format that loaders need to properly decode and upload to GPU memory.
Public Functions
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void archive(ArchiveObject &archive) const¶
Public Static Functions
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static TextureMetadata dearchive(const ArchiveObject &archive)¶
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void archive(ArchiveObject &archive) const¶