Struct Vertex

Struct Documentation

struct Vertex

GPU vertex buffer layout.

Interleaved vertex attributes matching shader input layout. Memory layout is optimized for GPU access with vec4 alignment (position+uv_x, normal+uv_y, color).

Public Members

glm::vec3 position
float uv_x
glm::vec3 normal
float uv_y
glm::vec4 color